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scoring:system:open_tribute [2025/08/17 18:38] – [Creation] lei_saarlainen | scoring:system:open_tribute [2025/08/17 18:53] (current) – lei_saarlainen |
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The way to get a big score in OpenTribute is to top the board with a lot of centers. Players should aim to top the board, up to the point that there really is little hope of achieving it. In that case, players should aim to survive and keep the board-topper as small as possible. | The way to get a big score in OpenTribute is to top the board with a lot of centers. Players should aim to top the board, up to the point that there really is little hope of achieving it. In that case, players should aim to survive and keep the board-topper as small as possible. |
| ===== Domination ===== |
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| * Solo = 340 (other Players = 0) |
| * Lone board-toppers: 10 × centers |
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| ===== Power ===== |
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| * 3 points/centers |
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| ===== Survival ===== |
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| * 34 points |
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| ===== Tribute ===== |
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| * -1 point / center behind the top |
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| ===== Overall ===== |
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In OpenTribute, all players begin with 34 points and receive 3 points per supply center. Each player pays the board-topper 1 point in tribute for each center they are behind. Thus, players with more centers pay less tribute (unlike in original Tribute). Eliminated players still pay tribute, but the rest of their points are considered spoiled, resulting in a net score of 0 points. | In OpenTribute, all players begin with 34 points and receive 3 points per supply center. Each player pays the board-topper 1 point in tribute for each center they are behind. Thus, players with more centers pay less tribute (unlike in original Tribute). Eliminated players still pay tribute, but the rest of their points are considered spoiled, resulting in a net score of 0 points. |